We have identified a bug where no sounds will play, or sounds from other sources (e.g. aircraft) will cut out. This is due to the number of SimObjects Microsoft Flight Simulator will allow inject at once.
We are working on a fix to relieve the number of SimObjects and unload things on the fly to better optimise the experience.
You will likely find this issue at high-density airports, with lots of AI, and a complex aircraft loaded.
Rest assured, we want everyone to have an optimal experience.
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